iPhone Google+

Maybe apparent from my age, but I remember the times when programmers were working extra time to make sure their application “weight” is minimal.
Either memory consumption or actual binary size (for embedded systems with limited storage).

Was surprised (shocked) to see the new Google+ update is 111MB.
Yes, 111MB of application which shows content from the web.
Not a game, Google+.

I assume it is due to Retina display graphics, but I still think this is not the right way to do it.
Application can get the necessary files after loading, can’t it? Why everyone need to waste storage for unnecessary data ?

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